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Mass Effect 1 Download PC ITA: How to Transfer Your Save Data from Xbox or PS4



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In contrast to the original Mass Effect trilogy, which was spearheaded by BioWare's Edmonton studio, Mass Effect: Andromeda was handled by a new team out of Montreal. The game experienced a troubled production cycle that saw many members of its leadership team depart mid-project and numerous changes in creative vision. It was built using the Frostbite 3 engine, which required that BioWare construct all systems, tools, and assets from scratch as the previous entries of the series were built using Unreal Engine 3. Following the game's release, BioWare released several patches in response to critical feedback, but decided not to release further single-player downloadable content additions.




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A week after Mass Effect: Andromeda's North American release, BioWare announced that they were planning on making improvements to the game in response to critical feedback from fans.[76] In April, the company unveiled a patch that focused on bug fixes and improvements to the player experience, including better lip-syncing and faster movement around the galaxy map.[77] The following month, another patch was released which focused on improvements to cinematic scenes.[78] Further improvements were released through the month of July,[79] before BioWare released a statement on August 19 which confirmed that there would be no further single-player downloadable content developed or released for the game, though multiplayer patches could continue.[80]


Mass Effect: Andromeda was originally scheduled for release in late 2016,[81] but its official release date was eventually moved to March 21, 2017 in North America and March 23 in Europe, Australia and New Zealand.[97][98] In addition to the standard version of the game, players could also purchase a Deluxe Edition and Super Deluxe Edition, which included in-game single and multiplayer bonuses, as well as a free soundtrack download.[99] For a short time, players could also order two versions of a Collector's Edition, one of which included a model of the in-game vehicle, the Nomad, while the second version included a remote-control Nomad.[100] However, both versions of the Collector's Edition did not include the game or any other in-game bonuses.[101]


Numerous publications praised Mass Effect: Andromeda for its larger-scale visuals and an immersive atmosphere with a lot of exploration and content, such as PC Gamer, which wrote that the game looked "stunning" and that the Frostbite engine rendered environments at a scale that previous Mass Effect games could not match.[115] GameSpot remarked that the game's worlds were "breathtaking to behold and exciting to explore", but also noted that there were too many repetitive, inconsequential quests that felt like "padding".[112] RPGamer observed that the game's atmosphere was enhanced by its score, which they felt complemented the setting with either a "spacey background" or something more "rousing", as required.[129] Trusted Reviews noted that the alien worlds were detailed and busier to make it significantly more atmospheric thanks to improved geometry complexity, higher resolution shadows, and better quality horizon-based ambient occlusion. [130] Ruined Chapel also noted that the atmosphere had a sense of freedom, of exploration and of adventure, with a universe of countless stories with an epic feel and a lot to do with the world's,[131] while IGN felt the energetic combat and fantastic sound effects contribute to a potent sci-fi atmosphere.[132]


Upload size / to download: 9417MBRAR parts: 1000MB (interchangeable/compatible)ISO image size: 9417MB (23209MB after installation)Number of compressions: only oneData recovery: noneLanguages: English, French, Italian, German, Spanish, PolishDubbing/Audio: English, French, Italian, German, Polish


The Mass Effect original trilogy takes place in the Milky Way towards the end of the 22nd century. In 2148, humanity discovered an alien outpost on Mars, and learned that Charon is actually an alien artifact known as a "mass relay" that enables faster-than-light travel to other mass relays located across the galaxy. These discoveries drastically increased the enhancement rate of humanity's technology.


The center of the Council's governing power is the Citadel, another artifact and a massive space station that, like the mass relays, were made by a race known as the Protheans believed to be the progenitor race for all species but long since disappeared. Over the next few decades, humanity is given access to new technology, allowing them to colonize new planets, and they are made part of the Citadel Security (C-Sec) forces, a highly regarded position that other species had been long waiting for and take resentment over. Numerous other inter-species conflicts remain active at the time of the first game, results of past wars and conflicts.


The Heleus Cluster is also the location of a series of ruins predating an advanced, spacefaring race known as the Jardaan. The Jardaan made use of powerful terraforming technologies to colonize worlds in the Heleus Cluster, which was otherwise extremely hazardous and naturally unsustainable for life. They later fled from the Heleus Cluster three centuries before the arrival of the Milky Way races, when a protracted battle against an unknown enemy faction resulted in the usage of a weapon of mass destruction aboard a Jardaan space station. The weapon's activation unleashed a cataclysmic energy phenomenon known as the Scourge, which spread across the cluster and greatly damaged the Jardaan's terraforming systems. After the Jardaan left, the Angara, genetically engineered creations of the elder race, began to develop their own civilization before falling under attack by the encroaching Kett.


While various features of gameplay varied across the series, the Mass Effect games are action role-playing games. The player customizes their version of the game's main character (Shepard for the first three games, and Ryder for Mass Effect: Andromeda) based on physical appearance, background, and one of six character classes, each class centered around one or two specializations in combat, technology, or "biotic" (magic-like) skills. This establishes a skill tree that the player can advance through as their character gains experience levels through completing missions. Each game generally follows a main story pathway with points of branching narratives and multiple side missions, allowing the player to proceed through the game as they desire. Both story and optional missions most often involve using their ship to travel via the mass relay to remote star systems and explore planets to find target objectives.


Four story-focused episodic expansions were released as downloadable content, with From Ashes, Leviathan, and Omega being released in 2012, followed by the final expansion, Citadel, in 2013. There were also five free DLC packs released for the multiplayer component, Resurgence, Rebellion, Earth, and Retaliation in 2012 and Reckoning in 2013, collectively adding thirty playable characters, dozens of new weapons and abilities, seven new maps, and a new enemy faction to complement the base game's three, among other content.


Mass Effect Legendary Edition was officially announced on November 7, 2020 or "N7 Day."[22][23][24] The goal of the remaster was "not to remake or reimagine the original games, but to modernize the experience so that fans and new players can experience the original work in its best possible form." The remaster also features almost all previously released downloadable content, enhanced "textures, shaders, models, effects, and technical features of three enormous games."[22] Due to Mass Effect 1's age, it received the most extensive work for the Legendary Edition, which BioWare compared it to the quality of a remake, while stating that the other two games were still remasters.[25]


Two series of action figures were released by DC Direct and Big Fish Toys for Mass Effect 2 and Mass Effect 3. Series one included action figures of Commander Shepard, Grunt, Tali, and Thane. Series two included Garrus, Legion, Miranda, and Mordin. Each figure features game-accurate accessories and can be found in game and hobby shops and various online retailers. The figures tied to Mass Effect 3 include bonus downloadable content, which is exclusive and different for each character.


Bring Down the Sky was the first downloadable content for Mass Effect and was released on March 11, 2008. The mission takes place in the Asgard system, where an asteroid has been hijacked and sent on a collision course with the human colony of Terra Nova.


For players who now wish to obtain this DLC, go to EA's help page to download the DLC installer. A code is no longer required to authorize the installer. Those who receive a "You have reached the activation limit." message will need to use the Contact Us feature on the EA site to unlock it. 2ff7e9595c


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